- Stalker Gamedata Folder
- Stalker Call Of Pripyat Storage
- Gamedata Folder
- Stalker Call Of Pripyat Gamedata Folder Locker Box
- Stalker Call Of Pripyat Gamedata Folder Locker Mod
I love this game like most of hardcore stalker series fans, but I don't like the English voices with the silly accents, so lets change it to same level like Shadow of Chernobyl was - English text and Russian voices
R/stalker: All about the S.T.A.L.K.E.R. Survival-horror computer game series (including Shadow of Chernobyl, Clear Sky, Call of Pripyat, and Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts.
- Usually the list of stalker call of pripyat console commands spawn items is quite large. The bulk of the game commands is used to control the game. Create in folder gamedata folder meshes and in it folder monsters, and there folder zombi. In the meshes folder models for characters, objects, and environment objects from the game are kept.
- The universal way to to drop the mod or patch contents in the gamedata folder of your game directory. Sometimes you can drop it in the main directory. If it is not detecting anything then make sure you read any faqs included with the mod or any installation instructions on the mod page.
There is a way to replace English voice-over vocals with original Russian vocals in same time by keeping English text including subtitles in game
Download ENGLISH text with RUSSIAN Vocals FIX from here: Stalker COP: ENGLISH text/RUSSIAN Vocals
Few notes how to successfully apply this FIX: (These same notes are also included in self-extracting archive welcome message)
EXTRACT gamedata to root of COP folder, self-extracting archive will do it for you if you don't have problems with installation directory path, Proceed with 'install'
DELETE english.db from localization folder, DONE, launch the game!
* IFChanges somehow didn't take effect and game has still childish
English vocals then game main config file has to be modified manually:
Stalker Gamedata Folder
EDIT 'gamedata' line (9th from the top) in fsgame.ltx file (use notepadto edit, file is located in COP main root) - as both values 'true' like
shown below:
Stalker Call Of Pripyat Storage
Gamedata Folder
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New Update:
Added Squad Spawner + Trading Enabled + Money Bonus
#!lRVjCRwa!SwcBgx1qg-XpMqYtVtZ5bVggC4xBERTtlGCgKBGtSYA
This Mod Was Updated In 10 Minutes, And Tested For About 20 Minutes. Based On The Previous Version, But More Realistic. I Also Added A function To Create A Squad (4 Npcs).
Requirements:
- Stalker COP (Should Work In All Install Languages)
Features:
- Start A New Game OR Load A Save Game.
- Once in Game, Press 'Esc' To Main And Then Press 'K' Key (For A Single Random Companion). Or Press 'L' (Squad Of 4 Companions). All Companions Are INVULNERABLE.
- If You Want More Companions, Repeat The Previous Step.
- Added A Welcome MSG (As A Tip) And A Speech, Using The 'pri_a18_vano_hello' Sound Script.
- First Companion Created Will Give You Money. Random Amount = Min 3500 To Max 5000. The Money Will Be Given To You, 3 Seconds After The First Spawn.
- The Previous Two Actions I Said, Are Executed ONLY ONCE.
- You Can Shoot Them, But They Are It's ok, They Will Always Remain Neutral.
- Every Companion Will Be Replaced By A fresh Instance NPC, Once The Distance To Player Is Bigger Than 120 Meters (Previous Version Was 75 Meters). It's More Balanced This Way.
- I Changed The Spawn Function To Allow The Npcs To Spawn In Front Of The Player. I Believe The Function Was Originally Created By 'Alundaio', So The Credits Belong To Him.
- There Are 4 Spawn Section Of Companions: companion_gauss, companion_mp5, companion_ak74, And companion_sig550.
- Using The Squad Spawn Function, ALWAYS Creates A Single Instance Of Each One Of The 4 Spawn Sections
- The companion_gauss Has Less Inventory Items.
- The Other 3 companions Have Minimal Inventory.
- You Can Trade With All Companion NPCs.
- I Changed Animation State To Allow A better Attitude. In General NPC Needs Less Than 1300 Milliseconds To Use The New Behaviour.
- In Theory The Companions Should NOT Enter Safe Areas, Unless They Are Teleported To Your In That Specific Safe Area.
- In Theory The Companions Will NOT Die During Blowout
- Companions Can NOT Change Map.
- Companions Will Lose Invulnerability, When The ACTOR/PLAYER Dies. At This Point, They Are Free To Go Anywhere They Want.
- If Actor 1 'Medkit' And 1 'tushkano_normal' Will Spawn In Dead Actor's Position. Creating Less Items Now To Prevent Strange Results.
How to Install:
- In Your Game Folder Locate The '... And Locate this Code:
$game_data$ = false| true| $fs_root$| gamedata
- Make Sure you Modify It Like This:
$game_data$ = true| true| $fs_root$| gamedata
- Save The Changes.
- Put The 'gamedata' Folder In Your Game Folder. It Will Be Something Like 'C:Program FilesbitComposer Games - Call of Pripyat'
- Play The Game.
_ That's It, Have Fun.
Important:
- When The Game Starts In Zaton, You Might Consider To The Game To Start The 'Game Simulation' First. The Freezing Is The Result Of All Creatures To Be Created The Easy Way (By Script). So Wait For The 'Game Simulation' For ... 30 Seconds, And Then You Can Start Spawning.
- I know You Guys Are Not Going To Resist But, Try Not To Spawn 75000 Squads At The Same Time. Biggest Problem Is Not The NPCs In Game, But The Destruction Of The Level + NPCs On Game Quit. This Happens, In The Unmodded Game.
Credits:
- GSC - Game World
- To The Creator Of The Game Files Unpacker. The Name Is Unknown to Me, Sorry. But The Unpacker Was vital, To Modify The This Is Important, Right?
- Alundaio For The Spawn Function On Actor Camera. Thank You Alundaio.
- The Rest, My Name Is 'InSaNeLaZaReZ' AKA 'Stalker9801' AKA 'Metro20339801'
Added Squad Spawner + Trading Enabled + Money Bonus
#!lRVjCRwa!SwcBgx1qg-XpMqYtVtZ5bVggC4xBERTtlGCgKBGtSYA
This Mod Was Updated In 10 Minutes, And Tested For About 20 Minutes. Based On The Previous Version, But More Realistic. I Also Added A function To Create A Squad (4 Npcs).
Requirements:
- Stalker COP (Should Work In All Install Languages)
Features:
- Start A New Game OR Load A Save Game.
- Once in Game, Press 'Esc' To Main And Then Press 'K' Key (For A Single Random Companion). Or Press 'L' (Squad Of 4 Companions). All Companions Are INVULNERABLE.
- If You Want More Companions, Repeat The Previous Step.
- Added A Welcome MSG (As A Tip) And A Speech, Using The 'pri_a18_vano_hello' Sound Script.
- First Companion Created Will Give You Money. Random Amount = Min 3500 To Max 5000. The Money Will Be Given To You, 3 Seconds After The First Spawn.
- The Previous Two Actions I Said, Are Executed ONLY ONCE.
- You Can Shoot Them, But They Are It's ok, They Will Always Remain Neutral.
- Every Companion Will Be Replaced By A fresh Instance NPC, Once The Distance To Player Is Bigger Than 120 Meters (Previous Version Was 75 Meters). It's More Balanced This Way.
- I Changed The Spawn Function To Allow The Npcs To Spawn In Front Of The Player. I Believe The Function Was Originally Created By 'Alundaio', So The Credits Belong To Him.
- There Are 4 Spawn Section Of Companions: companion_gauss, companion_mp5, companion_ak74, And companion_sig550.
- Using The Squad Spawn Function, ALWAYS Creates A Single Instance Of Each One Of The 4 Spawn Sections
- The companion_gauss Has Less Inventory Items.
- The Other 3 companions Have Minimal Inventory.
- You Can Trade With All Companion NPCs.
- I Changed Animation State To Allow A better Attitude. In General NPC Needs Less Than 1300 Milliseconds To Use The New Behaviour.
- In Theory The Companions Should NOT Enter Safe Areas, Unless They Are Teleported To Your In That Specific Safe Area.
- In Theory The Companions Will NOT Die During Blowout
- Companions Can NOT Change Map.
- Companions Will Lose Invulnerability, When The ACTOR/PLAYER Dies. At This Point, They Are Free To Go Anywhere They Want.
- If Actor 1 'Medkit' And 1 'tushkano_normal' Will Spawn In Dead Actor's Position. Creating Less Items Now To Prevent Strange Results.
How to Install:
- In Your Game Folder Locate The '... And Locate this Code:
$game_data$ = false| true| $fs_root$| gamedata
- Make Sure you Modify It Like This:
$game_data$ = true| true| $fs_root$| gamedata
- Save The Changes.
- Put The 'gamedata' Folder In Your Game Folder. It Will Be Something Like 'C:Program FilesbitComposer Games - Call of Pripyat'
- Play The Game.
_ That's It, Have Fun.
Important:
- When The Game Starts In Zaton, You Might Consider To The Game To Start The 'Game Simulation' First. The Freezing Is The Result Of All Creatures To Be Created The Easy Way (By Script). So Wait For The 'Game Simulation' For ... 30 Seconds, And Then You Can Start Spawning.
- I know You Guys Are Not Going To Resist But, Try Not To Spawn 75000 Squads At The Same Time. Biggest Problem Is Not The NPCs In Game, But The Destruction Of The Level + NPCs On Game Quit. This Happens, In The Unmodded Game.
Credits:
- GSC - Game World
- To The Creator Of The Game Files Unpacker. The Name Is Unknown to Me, Sorry. But The Unpacker Was vital, To Modify The This Is Important, Right?
- Alundaio For The Spawn Function On Actor Camera. Thank You Alundaio.
- The Rest, My Name Is 'InSaNeLaZaReZ' AKA 'Stalker9801' AKA 'Metro20339801'
Stalker Call Of Pripyat Gamedata Folder Locker Box
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Stalker Call Of Pripyat Gamedata Folder Locker Mod
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